product design

May 23, 2025

Confidence is trusting yourself, not knowing it all

Imposter syndrome might creep in, but it doesn’t have to stay.

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Imposter syndrome has a sneaky way of creeping in—especially when you’re starting something new.
I made the switch to product design after spending some time in the gaming world, where I wore a lot of hats. Game design gave me a solid foundation, but I wanted to explore something broader—something that touched more of the everyday digital experiences we all interact with.

At first, the transition felt a little scary. I was used to my old lane, so stepping into something new brought a lot of “Am I even cut out for this?” moments. When more experienced designers gave feedback, I took it personally. I’d feel intimidated, unsure, and wonder if I made the right choice.

But over time, I pushed through that noise. I brought the same mindset I had in game design—thinking about how to make something enjoyable and useful—and applied it to UX. I started to see feedback as collaboration, not criticism. And slowly, I began to trust myself more.

Now I try to focus less on perfection and more on progress. Just showing up, learning, growing, and letting myself take up space.

It’s a process, but remember—trust yourself. You got this.